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Computer shogi : ウィキペディア英語版 | Computer shogi Computer shogi is a field of artificial intelligence concerned with the creation of computer programs which can play shogi. The research and development of shogi software has been carried out mainly by freelance programmers, university research groups and private companies. ==Game complexity==
Shogi has the distinctive feature of reusing captured pieces. Therefore, shogi has a higher branching factor than other chess variants. The computer has more positions to examine because each piece in hand can be dropped on many squares. This gives shogi the highest number of legal positions and the highest number of possible games of all the popular chess variants. The higher numbers for shogi mean it is harder to reach the highest levels of play. The number of legal positions and the number of possible games are 2 measures of shogis game complexity. The complexity of Go can be found at Go and mathematics. More information on the complexity of Chess can be found at Shannon number.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Computer shogi」の詳細全文を読む
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